Editor-in-Chief | September 28, 2011
Well, after a few non-D&D reviews, I thought it was time to get back on the 4E bandwagon this week. It’s been very exciting to be getting new gaming material from other genres of RPGs, including computer games, and I’ve been trying to get through a backlog of material as quickly as I can.
This week [...]
Category: Character Development, Dungeonmasters' Insider, RPG News & Reviews, Role-Players' Edge |
2 Comments »
Tags: D&D 4e, magic items, mordenkainen, review, Wizards of the Coast
Editor-in-Chief | September 26, 2011
When I attended GenCon last month, one of the new products in the Neverwinter “blitz”, which WotC was running to promote the new setting, was the Neverwinter Boosters of the D&D Fortune Cards. I got a chance to try out a few of the Fortune Cards in the D&D Neverwinter Press Game, but I never [...]
Category: Player Strategies, RPG News & Reviews, Role-Players' Edge |
5 Comments »
Tags: D&D 4e, discussion, fortune cards, Neverwinter, Wizards of the Coast
Editor-in-Chief | September 21, 2011
It is Wednesday once again, dear Readers, and I hope this week is going well for you all! I know I’ve been doing quite a bit of reviews lately from game systems and genres other than D&D 4E, but personally, I’ve been excited to see the interest in my reviews from other parts of our [...]
Category: RPG News & Reviews |
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Tags: adventure, call of cthulhu, chaosium, EN World, Goodman Games, review
Editor-in-Chief | September 19, 2011
My Dark Sun Campaign is still making headway, and the heroes are doing quite well for themselves, despite a rather tragic culling of one-third of the party in the Under Tyr a few weeks ago. Their lost comrades have been replaced, rather reluctantly, by two new companions, and the heroes have embarked on their next [...]
Category: Dramatis Personae, Dungeonmasters' Insider, Monsters |
2 Comments »
Tags: D&D 4e, dark sun, encounter, gray wraith, gray zombie, monster
Editor-in-Chief | September 16, 2011
Last Monday, I started a discussion about how infrequently player-characters were failing at Skill Challenges. In Skill Challenges: Impossible to Fail, I identified that a combination of low Skill Difficulty Classes, coupled with a bonanza of available skill bonuses, made it nearly impossible for a trained character to fail an Easy or Moderate skill check, [...]
Category: Dungeonmasters' Insider, House Rules & Variations, Player Strategies, Role-Players' Edge |
3 Comments »
Tags: D&D 4e, discussion, dungeon master tip, house rules, skill challenge