Editor-in-Chief | April 30, 2012
Well, it appears that the current series of Legend & Lore articles are finally getting down to the nitty-gritty of defining the design goals for each class in D&D Next. Last week, Monday’s Cleric Design Goals finally nailed down the aspirations of WotC’s plans for that class in D&D Next – even if it took [...]
Category: D&D Next, RPG News & Reviews |
8 Comments »
Tags: D&D Next, discussion, editorial, Fighter Class, news, Wizards of the Coast
Editor-in-Chief | April 25, 2012
Greetings fellow gamers, and as always I hope that this “Hump Day” finds you hale and hearty, with a great many gaming plans laid for this coming weekend!
Just a few minutes before I was getting ready to post this review link, I got word regarding a post on the WotC site. In News on D&D [...]
Category: RPG News & Reviews |
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Tags: D&D 4e, D&D Next, forgotten realms, Halls of Undermountain, Monte Cook, review, Wizards of the Coast
Editor-in-Chief | April 23, 2012
Another Legend & Lore article by Mike Mearls was posted today, and the topic once again has come around to the Cleric Class. I say once again, because this is the SIXTH article or blog regarding the Cleric Class and its development in D&D Next since April 2011!
We’ve had L&L: Who Wants to Play the [...]
Category: D&D Next, RPG News & Reviews |
13 Comments »
Tags: Cleric Class, D&D, D&D Next, discussion, editorial, Wizards of the Coast
Editor-in-Chief | April 18, 2012
Greetings fellow gamers! It is Wednesday once again, and I have another review I’m posting over at EN World News! I regret that my copy of the new WotC release, Halls of Undermountain, did not reach me in time for me to write a review, but rest assured I’ll have a review ready next week [...]
Category: RPG News & Reviews |
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Tags: adventure, D&D 4e, EN World, review, sneak attack press
Editor-in-Chief | April 16, 2012
A few weeks ago in March, I wrote a blog regarding the homebrewed house rules which I planned to implement in my campaigns. In that blog, Reformation for Rituals, I worked out some rules to make the buying of rituals cheaper, as well as throwing out residuum components, and substituting when possible the old components [...]
Category: 4E Houserules, Dungeonmasters' Insider, House Rules & Variations |
5 Comments »
Tags: alchemy, D&D 4e, enchant, house rules, magic item, rituals, rules variant