Editor-in-Chief | March 18, 2013
One of the main tenets I set for myself as a GM, while I was creating the Eosha DCC campaign was to try to make it as “sand-boxy” as possible. I am not proposing missions or using adventure hooks, but I do drop rumors. I have not planned any campaign arc or massive multi-level adventure [...]
Category: DCC, Dramatis Personae, Dungeonmasters' Insider, Personalities, RPG Systems, Tricks of the Trade, World-Building |
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Tags: adventure, discussion, Dungeon Crawl Classics, dungeon master tip, world-building
Editor-in-Chief | March 6, 2013
Greetings and warm wishes, Fellow Gamer! I hope that this Wednesday finds you well, and that you have some great gaming plans for the rest of the week and the coming weekend! With many colleges and universities out on spring break this week and next week, I would imagine a number of gamers, those not [...]
Category: Dungeonmasters' Insider, RPG News & Reviews, Tricks of the Trade |
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Tags: D&D 4e, dungeon master tip, EN World, mike shea, review, Sly Flourish
Editor-in-Chief | February 18, 2013
Yesterday, my gaming group gathered to play their first Dungeon Crawl Classics session with real 1st Level characters. No longer playing as 0 Level peasants, one could easily sense a bit more confidence in the heroes, especially now that they had gained the powers of their chosen character classes – no longer the frail incarnations [...]
Category: DCC, RPG Systems, Tricks of the Trade, World-Building |
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Tags: discussion, Dungeon Crawl Classics, dungeon master tip, Goodman Games, world-building
Editor-in-Chief | February 11, 2013
In the most recent session of my Dungeon Crawl Classics Campaign, my friends and I got together and finally got their characters out of the 0 Level “starter dungeon”, and set them on the road to being 1st Level characters! They managed to lose only seven (7) of the eighteen (18) 0-Level characters who entered [...]
Category: Character Development, DCC, Dungeon Crawl Classics, Dungeonmasters' Insider, House Rules & Variations, Player Strategies, RPG News & Reviews, RPG Systems, Role-Players' Edge |
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Tags: character development, discussion, Dungeon Crawl Classics, Goodman Games, world-building
Editor-in-Chief | January 28, 2013
This past weekend, my local D&D 4E campaign came to an end. It wasn’t a lack of time or scheduling issues which ended the campaign, nor did bickering among the players, or a character-based inter-party conflict behind the end of my attempt to “upgrade” the Return to the Temple of Elemental Evil to D&D 4E. [...]
Category: DCC, Dungeonmasters' Insider, House Rules & Variations, RPG Systems, Tricks of the Trade, World-Building |
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Tags: discussion, dungeon master tip