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The Next D&D Homebrew: Ending Magic Item Dependency

Editor-in-Chief | March 12, 2012

One of things I really came to hate in D&D 4E was the whole idea of magic item “wishlists”.  While I don’t mind dropping a magic item into a game now and then that I know a player has been longing to see in the hands of their character, I disliked the idea that the [...]

Innistrad Set 2: Dark Ascension Arrives! (Good news for 4E DMs!)

Editor-in-Chief | February 3, 2012

Today, Wizards of the Coast released their second set of the Magic the Gathering: Innistrad series, featuring thematic Gothic horror elements such as undead armies, vampires, werewolves, and ghostly spirits.  This second set, called the Dark Ascension, features five new intro pack decks – Swift Justice, Relentless Dead, Dark Sacrifice, Monstrous Surprise, and Grave Power [...]

The Residuum Conundrum: Rituals in Dark Sun

Editor-in-Chief | January 17, 2012

Ever since I started DMing 4E, I’ve tried to champion the use of rituals in my D&D campaign.  While I know that to some players, the use of rituals is not exactly top on their list of priorities as heroic adventurers, I have managed to prove over time that rituals can be a useful, and [...]

Playing with your Inner Villain

Editor-in-Chief | December 6, 2011

Just about a week or so ago, I took part in and “won” my first NaNoWriMo, or National Novel Writing Month.  Winning the contest is easy: simply start a novel on any topic on November 1st and complete and complete 50,000 words on it by November 30th.  It’s only about 1700 words per day, and [...]

Sandbox Dilemmas: The best laid plans of mice and DMs…

Editor-in-Chief | November 14, 2011

As I’ve probably mentioned before in a couple dozen blogs, I run a 4E campaign down in Toledo, Ohio for some of my old college buddies on a bi-weekly schedule.  I’ve technically been running a campaign for them now for about seven years, but before 4E, it was a 3.5 campaign, of course.
I like to [...]