Editor-in-Chief | February 11, 2013
In the most recent session of my Dungeon Crawl Classics Campaign, my friends and I got together and finally got their characters out of the 0 Level “starter dungeon”, and set them on the road to being 1st Level characters! They managed to lose only seven (7) of the eighteen (18) 0-Level characters who entered [...]
Category: Character Development, DCC, Dungeon Crawl Classics, Dungeonmasters' Insider, House Rules & Variations, Player Strategies, RPG News & Reviews, RPG Systems, Role-Players' Edge |
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Tags: character development, discussion, Dungeon Crawl Classics, Goodman Games, world-building
Editor-in-Chief | January 28, 2013
This past weekend, my local D&D 4E campaign came to an end. It wasn’t a lack of time or scheduling issues which ended the campaign, nor did bickering among the players, or a character-based inter-party conflict behind the end of my attempt to “upgrade” the Return to the Temple of Elemental Evil to D&D 4E. [...]
Category: DCC, Dungeonmasters' Insider, House Rules & Variations, RPG Systems, Tricks of the Trade, World-Building |
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Tags: discussion, dungeon master tip
Editor-in-Chief | November 12, 2012
D&D Gamers who have been following my blog for a while know that I’m a big fan of the Feywild. I’ve got one of my D&D 4E campaigns spending substantial amounts of time popping back and forth between the mundane realm and the Feywild over the past couple years, and I’ve been trying to add [...]
Category: 4E Houserules, Dungeonmasters' Insider, House Rules & Variations |
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Editor-in-Chief | October 15, 2012
As Halloween nears, it seems only right that a Dungeon Master should be turning his mind to the joys of undead-packed encounters for their campaign! Whether based upon a zombie apocalypse or a nest of vampires invading the local village, there is plenty of good undead fun to usher in the season with, and bring [...]
Category: 4E Houserules, Dungeonmasters' Insider, House Rules & Variations, Monsters |
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Tags: D&D 4e, house rules, level draining, The Weem, undead, wraith
Editor-in-Chief | October 1, 2012
I really hate to have to say this, but I have finally reached the point where I can no longer see the reason to pay for a DDI account. I’ve faithfully held onto my account for a few years now, mostly for access to Character Builder for my players, but also because I have generally [...]
Category: Dungeonmasters' Insider, House Rules & Variations, Player Strategies, RPG News & Reviews, Role-Players' Edge, Tricks of the Trade |
6 Comments »
Tags: character builder, D&D 4e, discussion, hero lab, Wizards of the Coast