Neuroglyph Games Only a Pen is Mightier Catch it on the Rise Dust shaken from a Book

Neuroglyph Games New Release: Bane of the Warlock

It’s been a hard day’s night…” ~ The Beatles (A Hard Day’s Night, 1964)

There is nothing like staying up and pulling an all-nighter to finish a project.  But when you run into technical difficulties with your product cover, and you don’t want to break your personal deadline, you just stay up and make a new cover!

I think it turned out pretty evil looking – that’s what sleep deprivation gets you…
Bane of the Warlock

Bane of the Warlock is the sequel adventure to Neuroglyph Games’ Free Encounter, A Curse at the Old Inn.  Picking up where “A Curse” left off, the heroes have a chance to settle the score with the evil warlock that nearly had them killed with his magical terror attack at the Bear & Ale Inn.

The battle is over, and the terrible gates to the Oblivion have been closed and sealed.   The Bear & Ale Inn is in shambles, but the Heroes survived the evil Curse, and destroyed the horrible things from beyond.   Tragically, some have perished, but the survivors are thankful and proclaim them as Saviors!

But is it truly over?  Could there be another Cursed Scroll being enchanted even now?  Where will the next scroll be delivered, its evil runes scribing a message of death and madness?

Bane of the Warlock is a D&D 4E Adventure designed for five Characters of Levels 2 to 3.  It works best with 2nd Level Characters, but can be tweaked with a couple extra horrors from beyond to make it quite a challenge for 3rd level Characters as well.

Bane of the Warlock includes:

  • Four Combat Encounters.
  • Four Skill Challenge Encounters.
  • Five full-color maps.
  • A unique puzzle based upon a famous cipher, guaranteed to challenge your Players.
  • A mini-monster manual of 9 new aberrant creatures.
  • Player handouts, a new terrain hazard, new traps, and much more!

I’m particularly proud of the “unique puzzle” included in this product.  It’s a really hard one to crack, requiring not only that the Players engage in a bit of riddle solving, but also using a cipher!  I know that some D&D gamers out there aren’t into riddle games and cryptography, so I also included a Skill Challenge version which is a bit easier to deal with.  Still, I look forward to hearing some feedback about how some Players dealt with the “Warlock’s Puzzle”!

I certainly hope that Dungeon Masters get as much enjoyment from running Bane of the Warlock as I had creating and writing it.  If your Players like lovecraftian style horror, puzzles, and good old dungeon delving, then Bane of the Warlock is a good fit for your campaign.

So until next blog… I wish you Happy Gaming!


About The Author

Editor-in-Chief
Michael is an Adept of a Secret Order of Dungeon Masters, and dwells in a hidden realm with his two evil cat-familiars, deep within the Vale of Wolverines, called by some "Michigan". He has been esoterically conjuring D&D Campaigns for nearly a Third of a Century, and has been known to cast ritual blogs concerning Dungeons & Dragons every few days with some regularity. Michael has freelanced for Wizards of the Coast, and writes reviews of D&D and other Role-Playing Game products on EN World News.

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