Editor-in-Chief | February 11, 2013
In the most recent session of my Dungeon Crawl Classics Campaign, my friends and I got together and finally got their characters out of the 0 Level “starter dungeon”, and set them on the road to being 1st Level characters! They managed to lose only seven (7) of the eighteen (18) 0-Level characters who entered [...]
Category: Character Development, DCC, Dungeon Crawl Classics, Dungeonmasters' Insider, House Rules & Variations, Player Strategies, RPG News & Reviews, RPG Systems, Role-Players' Edge |
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Tags: character development, discussion, Dungeon Crawl Classics, Goodman Games, world-building
Editor-in-Chief | February 4, 2013
As I mentioned in last week’s blog, I recently ended my local D&D 4E campaign, and switched the game system to Goodman Games’ Dungeon Crawl Classics. I had wanted to inspire my players to be more engaged with the campaign, increase their role-playing options, and to feel a greater investment in both their characters and [...]
Category: Character Development, DCC, Dungeon Crawl Classics, RPG News & Reviews, RPG Systems, Role-Players' Edge |
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Tags: character development, discussion, Dungeon Crawl Classics, dungeon master tip, Goodman Games
Editor-in-Chief | July 9, 2012
Last Saturday night at around the stroke of 12, the characters in my D&D 4E campaign in Toledo finally hit 11th Level! It’s take a couple years to accomplish, what with playing only every other week and all, but I’m very excited to be finally able to try my hand at Dungeon Mastering a 4E [...]
Category: 4E Houserules, Character Development, Dungeonmasters' Insider, Role-Players' Edge |
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Tags: character development, D&D 4e, Paragon Path, Wizards of the Coast
Editor-in-Chief | February 8, 2012
Greetings Gentle Readers! I hope that this week is finding you all well, and that you are all looking forward to a pleasant weekend in just a few days!
My own week has been going well, and I am keeping busy bouncing between writing projects. Besides my own blogs, I have been working on some ideas [...]
Category: RPG News & Reviews |
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Tags: character development, EN World, review, story forge cards, story writing, world-building
Tizzbin Fizzlewitz | April 15, 2011
As some (if not all of you) may be aware – I am not a Dungeon Master. I don’t play one on TV, nor in naughty Craigslist ad role-play scenarios. I’m a player, a gamer, and a ‘character’ through and through. I’m here today to talk to you about a topic very near and dear [...]
Category: Passive Perceptions, Player Strategies, Role-Players' Edge |
12 Comments »
Tags: character development, character optimization, D&D 4e, editorial