Editor-in-Chief | October 15, 2012
As Halloween nears, it seems only right that a Dungeon Master should be turning his mind to the joys of undead-packed encounters for their campaign! Whether based upon a zombie apocalypse or a nest of vampires invading the local village, there is plenty of good undead fun to usher in the season with, and bring [...]
Category: 4E Houserules, Dungeonmasters' Insider, House Rules & Variations, Monsters |
2 Comments »
Tags: D&D 4e, house rules, level draining, The Weem, undead, wraith
Editor-in-Chief | April 16, 2012
A few weeks ago in March, I wrote a blog regarding the homebrewed house rules which I planned to implement in my campaigns. In that blog, Reformation for Rituals, I worked out some rules to make the buying of rituals cheaper, as well as throwing out residuum components, and substituting when possible the old components [...]
Category: 4E Houserules, Dungeonmasters' Insider, House Rules & Variations |
5 Comments »
Tags: alchemy, D&D 4e, enchant, house rules, magic item, rituals, rules variant
Editor-in-Chief | March 12, 2012
One of things I really came to hate in D&D 4E was the whole idea of magic item “wishlists”. While I don’t mind dropping a magic item into a game now and then that I know a player has been longing to see in the hands of their character, I disliked the idea that the [...]
Category: Dungeonmasters' Insider, House Rules & Variations, Player Strategies, Role-Players' Edge, Tricks of the Trade |
7 Comments »
Tags: D&D 4e, house rules, magic items, rules variant, wishlists
Editor-in-Chief | March 5, 2012
D&D Next… D&D Next… all I ever seem to hear about these days is D&D Next!
Unless you’ve been living under a rock – or maybe just playing Skyrim or Star Wars: The Old Republic nearly 24/7 – you too have heard all the hullabaloo about D&D Next from WotC articles, tweetz, blogs, and forums. With [...]
Category: Dungeonmasters' Insider, House Rules & Variations, RPG News & Reviews |
2 Comments »
Tags: D&D 4e, D&D Next, editorial, house rules, rules variant, WotC
Editor-in-Chief | September 16, 2011
Last Monday, I started a discussion about how infrequently player-characters were failing at Skill Challenges. In Skill Challenges: Impossible to Fail, I identified that a combination of low Skill Difficulty Classes, coupled with a bonanza of available skill bonuses, made it nearly impossible for a trained character to fail an Easy or Moderate skill check, [...]
Category: Dungeonmasters' Insider, House Rules & Variations, Player Strategies, Role-Players' Edge |
3 Comments »
Tags: D&D 4e, discussion, dungeon master tip, house rules, skill challenge