Neuroglyph Games Only a Pen is Mightier Catch it on the Rise Dust shaken from a Book

EN World Review – Combat in Motion (Enhanced 4E) by Christopher F. Ash

Editor-in-Chief | November 28, 2012

Greetings Fellow Gamers and Gentle Readers!  I trust that everyone has survived the holiday, followed by the madness that is vicious hordes of Black Friday, the quaint charms of Small Business Saturday, and electronic temptations of Cyber Monday!  For my own part, only the latter caught me in its web, if only for the convenience [...]

EN World Review – Elves with Shotguns by Randomology Games

Editor-in-Chief | September 12, 2012

I wish I could offer my usual cheerful greetings to all of you, My Readers, this Wednesday, but current events have certainly put me in a more somber mood today.  As if it was not solemn enough that this week marks the 11th anniversary of 9/11, but the attack on the Libyan embassy and death [...]

The Next D&D Homebrew: Signature Attack Powers

Editor-in-Chief | August 6, 2012

ome may recall that a few weeks ago in my Questing for the Paragon Path blog, I mentioned that most of the 4E DM’ing I’ve been doing over the past three years have mainly been adventures in the Heroic Tier.  So while I can only speak about the Heroic Tier from personal experience, I’ve seen [...]

The Next D&D Homebrew – Rituals Revisited: Alchemists, Enchanters, Ritualists, & Practitioners

Editor-in-Chief | April 16, 2012

A few weeks ago in March, I wrote a blog regarding the homebrewed house rules which I planned to implement in my campaigns.  In that blog, Reformation for Rituals, I worked out some rules to make the buying of rituals cheaper, as well as throwing out residuum components, and substituting when possible the old components [...]

The Next D&D Homebrew: Ending Magic Item Dependency

Editor-in-Chief | March 12, 2012

One of things I really came to hate in D&D 4E was the whole idea of magic item “wishlists”.  While I don’t mind dropping a magic item into a game now and then that I know a player has been longing to see in the hands of their character, I disliked the idea that the [...]