Editor-in-Chief | October 29, 2012
Halloween Week is finally upon us, and if that wasn’t reason enough to be scared, we have what is likely to be remembered as the “Storm of the Century” barreling its way onto the New Jersey shore! (My hopes and good wishes go out to those affected by Hurricane Sandy – please stay safe out [...]
Category: Dramatis Personae, Dungeonmasters' Insider, Game Design / Game Theory, Monsters |
1 Comment »
Tags: allip, D&D 4e, dungeon master tip, Halloween, monster, undead
Editor-in-Chief | September 24, 2012
Without a doubt, if there is one thing that reviewing RPG products gives you, it is a wide-eyed perspective on just how many skill systems are out there in the game market! And for me, that just covers new games that have crossed my path in the three or so years I’ve been doing reviews. [...]
Category: Game Design / Game Theory |
2 Comments »
Tags: discussion, editorial, game design, role-playing games, skill systems, skills
Editor-in-Chief | July 30, 2012
’m rather pleased to announce that I’ve become engaged in a project working on designing a new rules system for a role-playing game. While it’s still a bit too early to discuss the particulars, even if I could discuss them, I have wanted to get feedback from my readers and fellow gamers about some of [...]
Category: Game Design / Game Theory |
8 Comments »
Tags: ability score, discussion, game design, game system, role-playing game