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EN World Pre-Release Review – 13th AGE (Part 2) by Pelgrane Press

13thage coverGreetings fellow Gamers and Gentle Readers!  I hope that everyone’s week is progressing along well, and you’re all looking forward to a weekend of role-playing or board gaming fun!  I’ve got my Friday night D&D 4E game this weekend, and my heroes have finally cleaned out the evil Tharizdun cultists from the village, and are looking to root out other cells of the evil Elemental Eye elsewhere in the land!

As promised last week, I have the rest of my pre-release review of the new role-playing game due out by Pelgrane Press – 13th Age!  This game is the work of Jonathan Tweet and Rob Heinsoo, both veteran game designers with strong ties to Dungeons & Dragons 3rd Edition and 4E.  But regardless of which edition you favor, 13th Age demonstrates a nice synergy between game elements, with some strong innovations thrown into the mix to create a unique gaming experience.

For more information about 13th Age, please click the link to path over to EN World for the complete review transcript:

Pre-Release Review of 13th AGE (Part 2) by Pelgrane Press

I definitely think 13th Age has a lot of great new ideas to offer to the D&D gaming community, and to those who enjoy any sort of heroic fantasy role-playing.  I think this game will definitely give D&D Next a run for its money, as it will to pretty much any other FRPG.  Fans of 4E and 3.5/Pathfinder will likely feel a real sense of familiarity with the system, but with plenty of new game concepts to make it a very interesting game to play.

I want to extend my Thanks to Pelgrane Press for offering me an advanced copy to review, and wish them all the best luck with their launch this fall!

So until next blog… I wish you happy gaming!


About The Author

Editor-in-Chief
Michael is an Adept of a Secret Order of Dungeon Masters, and dwells in a hidden realm with his two evil cat-familiars, deep within the Vale of Wolverines, called by some "Michigan". He has been esoterically conjuring D&D Campaigns for nearly a Third of a Century, and has been known to cast ritual blogs concerning Dungeons & Dragons every few days with some regularity. Michael has freelanced for Wizards of the Coast, and writes reviews of D&D and other Role-Playing Game products on EN World News.

Comments

One Response to “EN World Pre-Release Review – 13th AGE (Part 2) by Pelgrane Press”

  1. Mike says:

    Great review so far. As excited as I am about this game (preordered both the escalation edition and 13 true ways), I really don’t think it will be satisfying to die hard 3.5 (it doesn’t offer near the customization/player options of 3.5) or 4E fans (it completely eschews the class design balance and tactical combat of 4E). It scratches a very different itch. It’s very modern in its design but very old school in its aesthetic. You’re right, it’s more of a competitor to D&DNext. I can’t wait to see it will full art, hard bound in all its glory.

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