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EN World Review – Amethyst: Renaissance by Dias Ex Machina

amethyst renHere we are, Gentle Readers, and it’s Wednesday once again!  I hope all my fellow gamers are doing well, and surviving both the flu epidemic and the bizarre wintry-rainy weather we’ve been having.  I myself am happy to report I have avoided the flu bug this year so far, and plan to keep it that way, as I hear it’s a particularly nasty one.

And since it’s Wednesday once again, I have a new review posted over on EN World News.  Today I’m posting a review of the Amethyst setting, which I’ve reviewed a few times before under D&D 4E rules.  This new version of DEM’s flagship setting is designed for Pathfinder RPG fans, and there are some new game mechanics and features which take advantage of the Pathfinder system in interesting new ways.

For all the details about Amethyst: Renaissance, please click the link below to head over to EN World News to read the review in full:

Review of Amethyst: Renaissance by Dias Ex Machina

As always, I have to say I’m a big fan of this setting, and I really hope I get the chance to use it with friends in a campaign someday.  Now that the author has released a Pathfinder version of the rules, it makes it even harder to resist trying it out, especially with how the setting has evolved from product to product, and just keeps getting better!

So until next blog… I wish you Happy Gaming!

About The Author

Michael is an Adept of a Secret Order of Dungeon Masters, and dwells in a hidden realm with his two evil cat-familiars, deep within the Vale of Wolverines, called by some "Michigan". He has been esoterically conjuring D&D Campaigns for nearly a Third of a Century, and has been known to cast ritual blogs concerning Dungeons & Dragons every few days with some regularity. Michael has freelanced for Wizards of the Coast, and writes reviews of D&D and other Role-Playing Game products on EN World News.


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