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EN World Review – City Slices: Marketplace Fun

city slices coverWell I know it has been a while, but as it is Wednesday, I have another EN World Review posted of a D&D 4E product.  This Wednesday, I had the opportunity to review a supplement by Escape Velocity Gaming called City Slices: Marketplace Fun.  This product was somewhat hard to pigeon-hole, being neither an adventure module, setting, or sourcebook – but sort of having a little bit of all of those things in one supplement.

The author described it as a collection of “adventure bits”, which is as good a description as any I suppose!  For a more detailed look at this product review, please check out the link below and head over to EN World:

Review of City Slices: Marketplace Fun

I think the author had a number of really good ideas in this book, and offers them to Dungeon Masters at a very reasonable rate for the PDF.  Although there was not much in the way of “crunch” in this book – except for the skill challenges – this supplement is heavy on the “fluff” and has some great ideas to spring-board into full adventures or side-treks with very little work by DMs.

I certainly look forward to seeing what Escape Velocity Gaming has in store for their next City Slices release, and wish them the best of luck with this new “adventure bit” series.

So until next blog… I wish you Happy Gaming!

About The Author

Michael is an Adept of a Secret Order of Dungeon Masters, and dwells in a hidden realm with his two evil cat-familiars, deep within the Vale of Wolverines, called by some "Michigan". He has been esoterically conjuring D&D Campaigns for nearly a Third of a Century, and has been known to cast ritual blogs concerning Dungeons & Dragons every few days with some regularity. Michael has freelanced for Wizards of the Coast, and writes reviews of D&D and other Role-Playing Game products on EN World News.


One Response to “EN World Review – City Slices: Marketplace Fun

  1. Swordgleam says:

    It’s definitely a great idea for a product. There’s places in cities where adventurers spend a lot more time – markets, taverns, shady back alleys – and having cool stuff to do there is often more important than having the rest of the city fleshed out.

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