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EN World Review – Suns of Gold: Merchant Campaigns (for Stars Without Number)

suns of gold coverSummer is drawing to a close, and a long weekend presents itself… do I hear the sounds of dice bags rustling in anticipation of gaming opportunities?

Warm greetings to you, Dear Readers and Fellow Gamers!  I hope you are looking forward to this upcoming three-day weekend as much as I am, and I’m sure many of you already have some ideas for things to do commemorating Labor Day as only gamers can!

For my own part, I have a big session of Mutants & Masterminds to play in this weekend.  My new superhero Gloom Knight is about to hit the dirty streets of Neo-Detroit to fight the corruption and villainy plaguing the city.  (If only a real superhero could really show up to help that city… alas, such a thing is so very very unlikely.)

Today is Wednesday, and once again I have a new review posted on EN World News.  This time we’re leaving the realms of fantasy lands and superhero comics to travel into the cold depths of space to find… treasure!  Sine Nomine Publishing has a supplement out for Stars Without Number that offers characters the chance to play at far trading to turn a credit or two in the wide expanses of the galaxy in an OSR space-opera.

To read the review, please click on the link below to take a jumpgate over to EN World News for all the details of this supplement:

A Treasure Trove for OSR Space-Operas in Suns of Gold: Merchant Campaigns (for Stars Without Number RPG)

I have been a big fans of space-opera style games since I first picked up the old Traveller “black box” set of books.  Stars Without Number is a nifty mash-up of AD&D rules and a Traveller-like setting, and you can check the core game out for free download here at RPGNow!  Definitely worth taking a look at if you like your star heroes to be more like Cyrano Jones and Han Solo – have starship, will travel… and trade!

So until next blog… I wish you all a safe and happy Labor Day!

About The Author

Michael is an Adept of a Secret Order of Dungeon Masters, and dwells in a hidden realm with his two evil cat-familiars, deep within the Vale of Wolverines, called by some "Michigan". He has been esoterically conjuring D&D Campaigns for nearly a Third of a Century, and has been known to cast ritual blogs concerning Dungeons & Dragons every few days with some regularity. Michael has freelanced for Wizards of the Coast, and writes reviews of D&D and other Role-Playing Game products on EN World News.


2 Responses to “EN World Review – Suns of Gold: Merchant Campaigns (for Stars Without Number)”

  1. UHF says:

    Just a thought but Star Wars Edge Of The Empire seems pretty good. I think they’ve nailed narrative play.

  2. I’ve heard some good things about it. I’ll have to check it out.

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