Comments on: Singing the new Character Builder “Blues” http://www.neuroglyphgames.com/singing-the-new-character-builder-blues A D&D 4e Blog Dedicated to Dungeonmasters & Players Wed, 23 Feb 2011 01:48:50 -0500 http://wordpress.org/?v=2.8.4 hourly 1 By: bkjamin http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1094 bkjamin Fri, 19 Nov 2010 16:55:45 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1094 I have to say I am incredibly disappointed. We loved the downloadable CB, this one is a pain to use. Add to the lack of foresight about how we would need to use it as players. The funny part is I still haven't figured out how to print power cards. I almost want to cap our campaign at the Oct release and not update with new material. I have to say I am incredibly disappointed. We loved the downloadable CB, this one is a pain to use. Add to the lack of foresight about how we would need to use it as players. The funny part is I still haven’t figured out how to print power cards.

I almost want to cap our campaign at the Oct release and not update with new material.

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By: Close Encounters of the Essential Kind! Week 5: Chain Reactions « WeeBeeGamers.com http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1080 Close Encounters of the Essential Kind! Week 5: Chain Reactions « WeeBeeGamers.com Thu, 18 Nov 2010 15:38:36 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1080 [...] Singing the new Character Builder "Blues" from NEUROGLYPH Games (neuroglyphgames.com) [...] [...] Singing the new Character Builder "Blues" from NEUROGLYPH Games (neuroglyphgames.com) [...]

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By: Editor-in-Chief http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1076 Editor-in-Chief Thu, 18 Nov 2010 05:50:57 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1076 @Alphastream - awesome that's a great idea, although I'm not sure how much WotC will be listening. @UHF - Speaking on subscriptions, I think they need to consider making a special rate for just using Character Builder. Most of my players could not give a damn about Dragon, Dungeon, or the Compendium or Adventure Tools, but they really enjoy being able to use CB. I think most players would spend a couple bucks a month on CB, but to expect every player out there to dish out 9.95 per month is simply insane. @Alphastream – awesome that’s a great idea, although I’m not sure how much WotC will be listening.

@UHF – Speaking on subscriptions, I think they need to consider making a special rate for just using Character Builder. Most of my players could not give a damn about Dragon, Dungeon, or the Compendium or Adventure Tools, but they really enjoy being able to use CB. I think most players would spend a couple bucks a month on CB, but to expect every player out there to dish out 9.95 per month is simply insane.

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By: UHF http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1073 UHF Wed, 17 Nov 2010 18:56:49 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1073 Subscription rates are still going up, and I do wonder if they will go down. I'm even grumpier after using it. Bugs aside, its unusable. (I assume that mouse scroll wheels and up down arrows will eventually do something useful.) I'm constantly overwhelmed with choices and underwhelmed with useful information. Try picking a weapon in the store. In the days of old I'd see a linear list, skim it, and decide what feats I'd need for the character I'd like, go do that, pick the weapon. Done. Now, I'm toiling away clicking stuff, then reading each entry by hand, and not accomplishing the real task here which is to make it faster and easier to make a character. Backgrounds.. Feats? Give it up. You'll need it in paper in a book before hand. My new CB experience is based on me building a first level character that I've been playing for a long time, and I knew exactly what I wanted to make ahead of time, yet it was painful to do. In fact after wards, my hand was hurting from mousing clicking. Even if they fix the bugs, the time required to use it (even to play with a character concept). Is on par with using an automated spread sheet and Magic Set Editor for my cards. So, what are they selling here? Subscription rates are still going up, and I do wonder if they will go down.

I’m even grumpier after using it.

Bugs aside, its unusable. (I assume that mouse scroll wheels and up down arrows will eventually do something useful.)

I’m constantly overwhelmed with choices and underwhelmed with useful information. Try picking a weapon in the store. In the days of old I’d see a linear list, skim it, and decide what feats I’d need for the character I’d like, go do that, pick the weapon. Done. Now, I’m toiling away clicking stuff, then reading each entry by hand, and not accomplishing the real task here which is to make it faster and easier to make a character.

Backgrounds.. Feats? Give it up. You’ll need it in paper in a book before hand.

My new CB experience is based on me building a first level character that I’ve been playing for a long time, and I knew exactly what I wanted to make ahead of time, yet it was painful to do. In fact after wards, my hand was hurting from mousing clicking.

Even if they fix the bugs, the time required to use it (even to play with a character concept). Is on par with using an automated spread sheet and Magic Set Editor for my cards. So, what are they selling here?

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By: MJ Harnish http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1070 MJ Harnish Wed, 17 Nov 2010 06:28:07 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1070 I had similar experiences to you although mine crashed far more often - it took 10 tries before I got through a single character creation. I also found the interface terrible - the equipment section being the worst of a very bad, click-intensive, slow, laborious process. The old CB was 100x better and as a result I've canceled my DDI sub. We simply won't be using or buying anythingnew put out by WotC for out D&D campaign. In the end it's a win-win: The old CB is truly portable, b/c I don't need wireless to use it, and I will have more money to spend on other games. BTW - I pity anyone trying to run the new CB on a mobile device using G3 b/c it's sending the complete char's data set with each click which means it's going to devour your monthly data allowance rapidly. .-= MJ Harnish´s last blog ..<a href="http://feedproxy.google.com/~r/GamingBrouhaha/~3/penXxgnq9RA/" rel="nofollow">Nice – the new web-based Character Builder crashes reliably</a> =-. I had similar experiences to you although mine crashed far more often – it took 10 tries before I got through a single character creation. I also found the interface terrible – the equipment section being the worst of a very bad, click-intensive, slow, laborious process. The old CB was 100x better and as a result I’ve canceled my DDI sub. We simply won’t be using or buying anythingnew put out by WotC for out D&D campaign. In the end it’s a win-win: The old CB is truly portable, b/c I don’t need wireless to use it, and I will have more money to spend on other games.

BTW – I pity anyone trying to run the new CB on a mobile device using G3 b/c it’s sending the complete char’s data set with each click which means it’s going to devour your monthly data allowance rapidly.
MJ Harnish´s last blog ..Nice – the new web-based Character Builder crashes reliably My ComLuv Profile

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By: RPGCI http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1068 RPGCI Wed, 17 Nov 2010 05:45:01 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1068 Yeah, I didn't have high hopes. It's a rough combination of ineptitude and greed. Software development is a pretty specialized industry, and even some of the very best get caught with their pants down on a launch. But it's the greed part that gets me. I'd imagine they are trying to railroad everyone who wants to play d&d into getting a subscription. The rules and character options keep getting more and more complicated making any kind of analog character management difficult without a degree in library sciences. So, the character builder is almost mandatory at this point and they know they've got a lot of people over a barrel. Yeah, I didn’t have high hopes. It’s a rough combination of ineptitude and greed.

Software development is a pretty specialized industry, and even some of the very best get caught with their pants down on a launch.

But it’s the greed part that gets me. I’d imagine they are trying to railroad everyone who wants to play d&d into getting a subscription. The rules and character options keep getting more and more complicated making any kind of analog character management difficult without a degree in library sciences. So, the character builder is almost mandatory at this point and they know they’ve got a lot of people over a barrel.

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By: djchon http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1066 djchon Wed, 17 Nov 2010 02:15:55 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1066 Wow, its rare that I agree almost totally with anything, anybody has to say but you hit the nail on the head for me. Not only does it have less functionality for the same price but it is a disaster of a launch. Have you checked out the forums lately? eesh... Wow, its rare that I agree almost totally with anything, anybody has to say but you hit the nail on the head for me. Not only does it have less functionality for the same price but it is a disaster of a launch. Have you checked out the forums lately? eesh…

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By: Alphastream http://www.neuroglyphgames.com/singing-the-new-character-builder-blues/comment-page-1#comment-1065 Alphastream Tue, 16 Nov 2010 23:38:37 +0000 http://www.neuroglyphgames.com/?p=4359#comment-1065 In an effort to be proactive I have created a thread here to identify current features to retain and new features desired of the Monster Builder. http://bit.ly/MBfeedback In an effort to be proactive I have created a thread here to identify current features to retain and new features desired of the Monster Builder. http://bit.ly/MBfeedback

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