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The Next D&D Homebrew – Rituals Revisited: Alchemists, Enchanters, Ritualists, & Practitioners

Editor-in-Chief | April 16, 2012

A few weeks ago in March, I wrote a blog regarding the homebrewed house rules which I planned to implement in my campaigns.  In that blog, Reformation for Rituals, I worked out some rules to make the buying of rituals cheaper, as well as throwing out residuum components, and substituting when possible the old components [...]

Fantasy Foodies (Part II): The Enchanted Diner

Editor-in-Chief | July 12, 2011

Enchanted food has played an important role in fantasy literature for many years now.  From the strange cake labeled “Eat Me”, which caused a young girl to grow to enormous proportions in Alice’s Adventures in Wonderland, to the magical lembas bread of Tolkien’s elves in Lord of the Rings, magical edibles enrich a fantasy story [...]

Can we get The Libram of Unambiguous Design… please?!

Editor-in-Chief | October 15, 2010

I just read the Magic Items Excerpt from the new D&D Essentials product, the DM Kit, and I had to resist the urge to face-palm myself.  Not because a lot of what was said had been said before – one of the Essentials Preview already discussed the nature of item rarity – but because of [...]

The Balance Restored: New Rules for Magic Item Rarity

Editor-in-Chief | August 25, 2010

“But I want it NOW!” ~ Veruca Salt (Willy Wonka & The Chocolate Factory, 1971)

This week, WotC’s Mike Mearls posted a new “Countdown to Essentials” article regarding some rather major changes to magic items.  Entitled Magic Item Rarity, it discusses how magic items will be sorted as Common, Uncommon, and Rare, and redefines how the [...]

Variations on an Eldritch Theme: Relics

Editor-in-Chief | February 24, 2010

“I am not wearing that thing! I don’t care how powerful it is… didn’t you see where it came from?” ~ A Reluctant Adventurer
In my last blog, I discussed a new type of item, called a trophy.   Trophies are items that can be added to an already exiting magic item in order to make it [...]